

You don’t need to jump straight to 40, instead I’d recommend a mix of raising high IV Machamp from raids to 30 and evolving 30+ wild caught Machops (and then don’t raise the wild caught ones much if at all). These guys are constantly useful for raids and gyms & will continue to be the best fighting type until at least gen V (assuming Conkeldurr gets counter & dynamic punch) Even then they’ll still be great. Once you have coverage for gen IV legendary raids, here are some further steps you can take to optimize your teams. You can just use the fighting squad against Heatran, but there are a bunch of other options if you don’t have 6 strong fighting types. Team Psychic Death Squad Good counters for psychic raid bosses Here’s the team to run your own raid simulations. If you don’t have MM Metagross then you likely have more specialists that are better anyway or can obtain some.

If you have more specialists, you should just use them instead as Metagross isn’t optimized for any of these bosses. I’m going to use Bullet Punch Meteor Mash Metagross for my 2 generalists. Typically you want some buffer, so I’d say 4.6 is a decent cutoff to ensure you can 5-man with similar trainers. I’m going to measure viability by using Pokebattler’s team estimator value, which models the # of trainers you’d need to defeat the raid if everyone had those 6 Pokemon. Instead, it’s to ensure that a 5 man is possible while using readily available Pokemon. Keep in mind that my goal isn’t solely to get the best TTW. I’ll reduce the # of Pokemon required by using 2 generalists and I won’t build a dragon team: all the best counters are significantly harder to obtain and I can beat them with other options. With that in mind, I’m going to build 2 main teams: A fighting team & an anti-psychic team.

